Showing posts with label Concept. Show all posts
Showing posts with label Concept. Show all posts

Tuesday, 4 October 2016

Invisible_Cities_Zirma_Concept_Ideas


I am re-uploading this piece of work with an additional Concept, as I feel these thumbnail/concepts, really work well together and I believe catches the idea of Zirma, I am going to further develop all of the concepts as they are not completely how I want them at this moment.

Monday, 3 October 2016

Photoshop_lesson/Concept



( I haven't Completed the Last Drawing, But once I Have done this I will re-upload )

Sunday, 2 October 2016

Invisible_Cities_Octavia_Quick_concept/thumbnail


Invisible_Cities_Concept_2_Further Development_Argia


Here is a further Developed Concept of my previous Argia Concept, I am going to carry on developing this as I believe the focus point which to me is the centre, needs to have more, My idea at the moment is that I am going to design the main Centre of the city "Main Building", so that once this concept is complete the focus point will draw the viewer towards the design as this is what I truly want the viewer to see, I say further development as I do want to take my time and design an eye catching building that would work well with its surroundings.

Monday, 26 September 2016

Argia_Concept_2 (In Progress)



This is very early on in development, But wanted to upload to see if the colours that I am using are working well or if I should look into darker/lighter colours.

Any feedback will be appreciated.

Argia_concept_idea_1



First concept for the City Argia, There is still some editing to do but most of the work is there.

I looked into Caverns for the main design of the concept, and through my research I was given the idea of water running through the city/cave, which will then be used as a water resource for the city.



Monday, 7 March 2016

Fantastic Voyage: Concept #4

For this design I made the antibiotics have a floating/flying motion, I also made it so  the  area in which either character is in, the surroundings contribute to their characteristics, such as the bacteria produces lethal spikes in the ground, rather than the antibiotic produces neutralising crystals that help protect and repair the body.

Tuesday, 1 March 2016

Fantastic Voyage: concept Art #2


Here Was a small concept of what I though the inside battle of the body would be like, I tried to give the effect that what ever the bacteria touched became effective, not to sure if it just looks like that just yet, I am going to looking into making my structures look like they are dying once touched by the bacteria.

Fantastic Voyage: concept art #1



So this concept was a very quick idea that I had made on day one of the project, I thought I should uploaded it, just to show my idea development in my work.

Friday, 4 December 2015

Final Concept Painting

 
I found that the ground and sky in my concept seemed to dark and did not match the colours well of my buildings. I decided to change the colours and add fog effects into my background.

Wednesday, 25 November 2015

Concept #6




Here Is another concept piece that i feel could possibly be for my final, I looked into perspective to give the city depth. I liked the colours I had used for this concept but also the designs and layout of the work. I feel I am most likely going to choose this concept for my final piece as It seems to bring a piece of all my previous concept art into one.

Monday, 23 November 2015

Concept experiment #5


This is another concept, which is simpler and less crowded than my previous ones.
I feel that I prefer the simplicity as I am also looking at my working capability within the time limit.


I am also looking at how I can further develop this design.

Concept experiment #4



Another Concept experiment.
(top) Light version
(bottom) darker version



I am finding it hard to figure out which concept is best to use, deciding between these concepts or (concept experiment #5)

http://ucaanimation.blogspot.co.uk/2015/11/concept-experiment-5.html 

I still need to work on the exact sizing of certain buildings and structures. I am just trying to figure out which concept to choose and carry on developing.


Monday, 16 November 2015

Concept_experiment #3

Here I started to experimenting with my previous floating city design. this concept I am still working on but thought I should add a preview just to give an idea of what I am going for.

Concept_experimenting #2


Here I experimented with adding a floating city above my other city, I feel this did not work as well as I wanted it to, but from my experimenting I found the floating city could become a close up. so for my next idea I will focus on developing this city.

Concept Painting: experimenting



Here I carried on developing my concept painting, I looked into lighting affects.

I also added paths and some small scenery.

Feedback would be helpful to know if the lighting effects was a good idea.