Take the 'Chemo-Elite' character - design him, get him ready for modelling (orthographs), model him, and rig an aspect of your character, and animate him...
In terms of looking at how to present your character pipeline, take a look at this submission:
So - to be clear - you're just doing a character design pipeline, finishing up with a 3D turnaround of your character, that is animated to some degree to help us understand the 'character' of your character.
Resit :
ReplyDeleteTake the 'Chemo-Elite' character - design him, get him ready for modelling (orthographs), model him, and rig an aspect of your character, and animate him...
In terms of looking at how to present your character pipeline, take a look at this submission:
http://anastasijastrelcova.blogspot.co.uk/search/label/Fantastic%20Voyage
So - to be clear - you're just doing a character design pipeline, finishing up with a 3D turnaround of your character, that is animated to some degree to help us understand the 'character' of your character.
ReplyDelete